Showing posts with label Chaos Warriors. Show all posts
Showing posts with label Chaos Warriors. Show all posts

Wednesday, August 26, 2015

Age of Sigmar Blood Warriors Painted

Not that I will be using them in Age of Sigmar, they will be Khorne's Chosen in games of Warhammer, Dragon Rampant, Saga and such like. These are damned impressive models, full of detail, which can take a while to paint, but I reckon they are worth the effort. I still find it hard to believe that these are plastic models in a starter set. In fact, I rate them higher than the new multi pose set, they are posed so nicely and fit together a dream without any awkward joins.

The palette is classic Khorne style - red, brass and black. For the hair and beards I chose something a little bit different - thinking that they are based on archetypal viking berserkers, I went with stereoptypical Nordic blonde. I'm a bit uncertain about this decision, the blonde braid keeps reminding me of Goldilocks, not sure that is a good thing!

The two main characters from the boxset are still to be painted and added to this unit, then I will probably take on the marauders. I am hoping to get enough Khorne troops together to play Dragon Rampant, which I believe is scheduled for release around xmas time. The perfect time for the guys in red to go frolicking in the snow. Age of Sigmar Blood Warriors Painted
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Tuesday, August 11, 2015

Age of Sigmar Bloodreavers

The build of the Khorne force continues with the first unit of marauders (bloodreavers). I decided to split the figures from the box into two lots of ten, the second unit I aim to modify to give shields. This unit gets the full command - the horn blower is lurking in the second rank, though I might swap this around a little when I build the second set. As with the blood warriors, I was careful to ensure they ranked up on 25mm square bases before I fixed them in place.

The special guest is a skaven rat ogre from the Island of Blood boxset, minus head and tail, with an ogre head added. It's a really simple conversion that requires no greenstuff. He's mounted on a cavalry base (50mm x 25mm) to fit into this unit, though you could easily put him on a larger square base and use him as an ogre, or a troll with a different choice of head. If you wanted to, you could scrape off the stitches and smooth over the joins to make him more "hulk" than "frankenstein", but that's a little too much beyond  my skills I think. I am pretty pleased with him, he looks right at home in this unit of frenzied marauders. I was also careful to ensure that the unit ranks up with or without the big guy, for those days when they get sick of his body odour and leave him back at camp.


Age of Sigmar Bloodreavers
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Saturday, August 8, 2015

Khorne Lord on Juggernaut

Here's another model that I started several years ago, then languished, then finally I got finished. It's been in my collection for about 5 years, I made a half-hearted attempt some years ago but then fantasy gaming waned and it was put to one side. I spent a little time over the weekend repainting the metals, the reds and adding the details. It gave me an insight into how to tackle the upcoming Chosen unit.

I am pretty happy with the brass/gold areas, but I think I overworked the red armour. I should have stuck to my usual mantra - keep it simple. A base colour, a wash or glaze or two is usually sufficient to get a decent finish. By the time I had messed up the red armour I just wanted it done, I could go back and work the fleshy bits of the jugger but it hardly seems worth the effort.

The Khorne Lord has a reasonable contingent of followers already painted, including ogres, marauders, chaos warriors, and more ogres. The contents of the AOS box will add a unit of Chosen and another unit of marauders. The large beast thing will be converted into a daemon. Searching through my bits I do also have some metal bloodletters that would be nice to add to the army. Anything that causes lots of damage in combat is a candidate to join the warband, hence the troops generally being armed either with two weapons or a great weapon (though I slipped up when arming the Lord, for some reason he has a shield). I really hope I can maintain enthusiasm to complete the AOS items before I move on to another project.


Khorne Lord on Juggernaut
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Tuesday, August 4, 2015

Age of Sigmar blood warriors as Chosen

After assembling the chaos/blood warriors I was keen to move on to the characters. The Lord with his hound and the standard bearer are truly magnificent sculpts. The quality of the casting is first class and the engineering is quite mind blowing. There are few, if any, in the industry that can match this kind of level. The figures are mounted on mdf bases, these will have thin magnetic sheet attached to the underside for use in movement trays.

If you are careful you can rank up the warriors and the characters so that they combine into one unit like this. In Warhammer game terms, this is a unit of 12 Chosen Warriors. All my existing chaos warrior units I field six wide, so I wanted to repeat that with these figures. With two such imposing characters in the unit I don't think they can be anything less than the Chosen Few. The guy in the back row on the left is an old metal champion, he's a bit short really, even standing on a rock slate. There is one remaining plastic figure from the boxset, armed with a whip, but I will probably be using him in the regiment of marauders as he's fairly lightly armoured.

In other gaming systems, the unit can be used in different ways. In Dragon Rampant, units of hard hitting warriors are six strong, so the basic five warriors plus the standard bearer can be used. In Saga, elite units are just four strong, maybe the character model with hound could be a warlord. In element based games, like Kings of War or Hail Caesar, then obviously the whole unit is deployed as above, takes a certain number of hits and is then removed. Being able to switch from skirmish to ranked and back again, I see that as being easier on these square bases. Flexibility across different systems is important to me, you never know what the latest must-play game will require. Hopefully these square bases will give me options in just about any gaming system. Age of Sigmar blood warriors as Chosen
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Saturday, August 1, 2015

Age of Sigmar Khorne Warriors Review

I decided that the chaos half of the Age of Sigmar boxset would make a nice addition to my chaos warriors army. Once the boxset arrived, I put together the warriors first. Cleaning the mould lines was quite time consuming, getting the knife blade round all those spikes....so many spikey bits! Assembly was straight forward for the most part, the instruction booklet is comprehensive. I would advise dry fitting every component before you apply glue, not just the ones suggested in the pamphlet. One or two of the assemblies are almost as challenging as Rubik's Cube.

I wanted to stick with square bases to fit in with my existing army, so was keen to see how they looked. In skirmish formation there's no problem whatsoever, but if you want them to rank up like this care should be exercised in how you fix them to the bases. These are temporarily attached as a test, to standard GW plastic bases (although no longer standard I guess). As you can see it is possible to have them in close formation, you might have to put a rock or two in place to make ranking easier.

Finally, how do the new figures compare with existing chaos warriors? This photo shows the newcomer among some of my collection, they match particularly well with the existing plastic chaos warriors. The red armoured warrior is raised slightly by a magnetic strip. The odd one out here is the figure on the right, that's an Avatars of War corrupter. He's a little smaller than the others (compounded by his shorter base), but I will happily mix all these into one army. Age of Sigmar Khorne Warriors Review
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Thursday, July 30, 2015

A second game of Age of Sigmar

Turn 1
Not one to give in at the first setback (game report here), I invited a gaming buddy round for another try at Age of Sigmar. I stuck with the elves and chaos armies, though this time Chaos Warriors as opposed to Beastmen. They were costed according to a simple scheme which I had found on BOLS (link here). Using this Saga like system I came up with two hopefully roughly balanced forces from my own collection.

The chaos force gained the initiative and rushed on from the left, the newly painted ogres charging into elf spearmen on turn 1. Four wounds on both sides and no battleshock suffered, a nice steady start. Note that the elves are fairly tightly grouped while the chaos forces are a little bit dispersed. This allowed the elves in their first turn to charge the engaged ogres with both the Elven Prince and the Swordmasters, which are absolutely lethal in combat. Suffice to say that troops with 2 attacks each, that hit on 3's, rerolling 1's and then wound on 3's with a -1 rend are potent stuff! Turn 1 death to the newly-painted overweight brutes.

Turn 2
In the chaos turn 2 the marauders surged forward, the horsemen charged the out of position Prince, and managed to wound him, the horses comically far better than the riders. In the centre the large block of marauders moved into contact with the Maiden Guard (which were playing using Seaguard stats). This brought them into range of the Swordmasters who piled in with predictable results - see the half empty movement tray! The marauders at the bottom of the picture made short work of an eagle. Neither side suffered much from battleshock or magic.

In the elf turn, the central unit of marauders were wiped out by the Swordmasters as their reign of death continued. The bolt thrower inflicted casualties on the nearer unit of marauders while on the far side, the Prince retreated to be replaced by the spearmen, who easily defeated the marauder horsemen (I noticed today that the horsemen have two wounds each - we had played just one each - with their two attack steeds this makes them quite overpowered in my mind). The chaos force was looking under pressure, their best unit still to get into combat.

Turn 3
The initiative swung to the elves. They poured fire into the chaos warriors and stripped away a handful with bolt and arrow, then charged in with Maiden Guard and Prince, removing another couple of warriors. In return the chaos forces inflicted just three casualties on the elven fighting ladies. The Swordmasters slaughtered the lone chaos sorceror, though in a flurry of poor dice it took them two combats. By now it was clear that the battle was effectively over. The elves gallantly offered surrender terms to the remaining six chaos troops, then proceeded to mock them as they trudged off the battlefield. Capricious behaviour befitting the haughty ones!

It was probably a better game than the first effort, though the Chaos general was new to the game and made some beginner errors, leaving his units isolated to be systematically outnumbered and slaughtered. It still seems strange that there is no psychology, no real manouevre. I am not sure it's suited to a classic mass battle but is obviously more intended for skirmish gaming, playing like 40k a lot of the time. Maybe we should try it with minimum sized units of 10 or 5, see if it gives better results. A couple more games I think before I throw in the towel, but it's failing to convince me at the moment. Shame really, I quite like the flavour added by the warscrolls, it's the basic mechanics that are the problem. A second game of Age of Sigmar
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Wednesday, July 29, 2015

Chaos Ogres....finally!

Finally in two senses. Firstly, it's been about six weeks since I painted anything, my hobby enthusiasm seems to have evaporated like the English summer. As the end of the month approached and I realised it could be another barren one, I fell back on the old trick of picking something nearly finished and giving it the last couple of hours it needed to be completed. And finally in the sense that I added these to my painting list in 2011. Yes, finally four years later!

These ogres were built around the same time as the ogres with additional hand weapons. I started all seven together but never quite got round to the last three, they were 90% finished for so long. I think the plastic intruder I was never happy with and thought I might pick up a replacement at some point.

It was quite interesting to return to models I had painted four and a half years ago. While my techniques seem to be the same year after year, I was surprised at how basic the painting was and how much differently I would approach these figures if I started them again now. I guess four years is a long time and I have learnt a few little tricks in that time.

Painting the ogres has given me a taste for the chaos army once more. I have another almost-finished piece to tackle and have also succumbed to temptation, with more Khorne worshippers on the way. You don't have to possess the cunning insight of a Tzeentchian sorceror to guess what they are. Blood for the Blood God, do we still say that? Chaos Ogres....finally!
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Friday, August 22, 2014

Avatars of War Chaos Marauders

Avatars of War have announced a pre-order deal for plastic chaos marauders. Check out the full details on their website.

I am a pretty big fan of Avatars of War and so may well get on board with this offer. However, a couple of things should be noted. The release date is February 2015, and the company is sadly often late with delivering, so be aware that it's buy now, receive next year. And secondly, the material these figures are made from is not the same as the GW plastic. It's a harder PVC material that takes a little bit more effort to clean up and prepare. I did a more thorough article about this when I reviewed their corrupters. Weighing this against the price and the aesthetic is something each hobbyist has to do themselves. If I was still a regular Warhammer player I would snap them up in a heartbeat. Now that I more of an ex-player who can't quite let go, I will probably wait until the new year and maybe pick them up from an indie trader when they are released. Avatars of War Chaos Marauders
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Thursday, June 5, 2014

GoreBeast Chariot

The chaos army continues to grow with this gorebeast chariot the latest addition. I have to admit that when this model was originally released I was a little uncertain about it. Like so many of the newer kits it seemed a bit over the top for my tastes, not in the same WTF-league as the war shrine or the slaughterbeast, but still a bit "too spiky". If I'm really honest I thought the gorebeast looked a bit goofy too. As I wasn't playing Warhammer at the time it was very easy to shrug my shoulders and pass it by. However, now that I am back into the game, I was keen to give my chaos army a boost with some non-infantry units since that's all I ever seem to paint. I looked around at all the options and decided to take a punt on the chariot kit. I am so glad I did.

As usual, the kit is a wonder of engineering and design. All the pieces slot together easily and with little need for instruction (though once or twice I think a little hint on the sequencing of multi part assembly would not go amiss). The chains and straps securing the beast to the chariot require a little care, but it all fits with no real problems. I kept the optional bits to a minimum, there's plenty of detail on the kit without extra flags, chains, capes and the like. I also trimmed down the trophy poles so that the height of the models is constrained. My number one pet hate on the wargaming table is overly tall or awkward sticking out bits, just asking to be snagged, knocked or snapped.

Painting wise I kept it simple. I started by washing the armour in greens and browns, but then decided to add some purple for a change and it developed organically from there. I originally wanted it to look as thought it could be marked by either of Slaanesh or Nurgle, but in the end decided this was too disparate and went for the Dark Prince. Once I had settled on the purple of the metals, the green of the beast was a natural contrast.  The armour of the crew is a mix of the purple tinted silver plus some black and grey plates, though they don't show very well in the pictures. The warrior is not glued in place; theoretically I can use the chariot as the mount for a character and I have often wondered about a sorceror on wheels. I might give it a whirl some time.

The unused parts will go to another chariot - one of the reasons the kit attracted me was the fact that I could use the horses on an old metal chariot body. It's not quite two for the price of one, but they are a nice bonus. Even nicer is the number of extra warrior heads in the kit - a choice of two for the charioteer and six for the chaos warrior. One has ridiculously large horns and will possibly never be used, but the other four spare heads are a very welcome addition to my pile of bare heads for my next warrior regiment. GoreBeast Chariot
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Sunday, May 4, 2014

Marauder Horsemen

This unit of marauder horsemen has been a long time coming. They were a xmas present to myself when the chaos book was updated last version but one, so 2008. I assembled them straight away, but then distractions struck and they were put to one side - for nearly six years! I'm embarrassed to say that a unit of knights and a character bought at the same time is still only partly assembled.

For the colours I stuck with the black armour of the majority of my chaos army. The light flesh tones and blonde hair help to lift the unit a little. There's tattoos on the skin of the riders, but it's hard to pick up on these photos. I must try to get a game with these guys after such along wait, I have not played Warhammer for such a long time and really fancy a game or three.

Marauder Horsemen
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Thursday, April 24, 2014

Corrupters of the Apocalypse

Corrupters of the Apocalypse by Avatars of War. I guess most people will buy and use these as Nurgle chaos warriors. They sure look the part more than the standard models. I was intending on building an army with no particular game system or background fluff in mind, just a couple of boxes of these models and a few other plastic bits and other stuff from my pile of unpainted models. I started painting and wanted to avoid the usual green armour, but somehow found myself glazing in greens, browns and yellows. When I came to paint the robes I stumbled a little, knowing that a reddy orange would detract from any gore, but I had never intended gore to be a key feature.

The bases are fairly minimal, I have used cork to build up a couple the models, it helps when ranking up models with great weapons. The grass tufts are bits of coconut shell, there's a very tough grassy stuff on them that is useful for terrain purposes. There's also a spindly tree built from an old root. I wanted the bases to look like a barren, blasted wasteland, but I fear they just look a little bland at the moment.

I have a second unit of corrupters built, armed with hand weapon and shield. For this next unit I am going to go for a much darker armour colour, a deep grey, almost black. I think it should work well. If the two units side by side look mismatched, I can always change the bases to snow  on one of them and add the unit to my chaos warriors army. I was trying to avoid the usual cliche for green armoured Nurgle but seem to have fallen at the first hurdle. Ah well, there's three more units to paint up, plenty of opportunity for further experimentation and adaptation.

If you are sat on the fence about these models, here's a couple more close ups to help you decide. They require a little more effort to prepare and build than GW models, but I think they are worth it. They retail at a good price too, so I heartily recommend them. Corrupters of the Apocalypse
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Sunday, March 30, 2014

Chaos Marauders

I have had these marauders almost finished for months, I just seemed to run out of steam at the final furlong. As a token gesture at a spring clean of my collection, I figured I would try to tidy up my outstanding queue before embarking on anything new. I got three nearly finished units completed in a couple of days, possibly a personal best. I will post the pictures of the other two units in the coming weeks.

These are mostly old metal marauders I have had for some time but never got the inspiration to paint. It was the addition of the plastic conversions that made the unit more interesting. I particularly like the older bearded warrior front left, he looks grizzled and experienced. The bald guy in the front row is the archetypal frenzied warrior, covered in blood and swinging his axe wildly, if he's not careful he'll have somebody's head off! On the far right is a metal classic figure, I'm not sure if it was originally a beastman or a chaos warrior, but it's a marauder now. The command group are all metal, the musician and banner bearer are stock models (though the banner is from the plastic bloodletter box), while the champion is a Reaper figure. The rear ranks are the more tedious, almost mono-pose metals, spruced up with a few plastics.

The banner icon is hand painted, I was inspired by a picture on deviantart - a good site to visit if you want some inspiration, as long as you don't mind navigating through the dross and the porn. The blood spatters are made by flicking paint at the unit. I concentrated my fire at the banner and the crazed looney. I'm happy to mark this unit as finished, another item crossed off my 2013 painting list - they obviously got snowed in or had a really long xmas party. Chaos Marauders
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Thursday, March 27, 2014

Avatars of War Corrupters Review 2

Recently I reviewed the Avatars of War Corrupters with Great Weapons. I made three separate posts, one detailing the components and first thoughts, one to make a comparison with GW chaos warriors, and a third post to show an assembled unit and my final verdict. As part of this last post I mentioned that I would be buying a second box of Corrupters, with hand weapons and shields. This post is a review of this boxset, a comparison with the great weapon set, and further ramblings.

The packaging is, as before, a hard plastic video case containing several bags of components, bases and a brief set of instructions. I won't go into huge detail on the materials used, just quickly repeat what I said in previous reviews - the plastic is a bit harder than normal and slightly more difficult to clean, but you soon become accustomed to it and adapt your technique. The detail is very good and assembly is reasonably easy with super glue. More on this later.


The first thing I did was open up a bag of components to compare it with the great weapon set. As I expected, the torso, legs and arms are the same in both sets, the differences are in the weapons/shields (of course), the heads, of which there are ten, and the command bits. For convenience I have included pictures of both sets of components for comparison. They are interchangeable, so mixing and matching should ensure great variety in your units.



I expected assembly to be much easier than the great weapon set. Mostly this is true, there's none of the difficulty of trying to hold the torso, arms and weapons together as the glue cures. However, I did find that the arms are held out from the body, which makes it a bit more challenging to get the shield into a convincing position. Usually the shield arm rests on the chest or belly and the shield fits on top of this, but this pose only applies to one command model. The others hold their shield well away from the torso. It's a minor problem to overcome, but as usual worth a little planning and dry runs before you commit to final positions on bases. It's still possible to come up with some good poses, my favourite so far is this guy on the right.

That's it for this brief review, there's not much to add to the previous posts. In summary, the introductory set is excellent value for money, with good quality sculpts, good casts in a hard plastic that requires a little more work and planning than usual, but for me the results are worth the effort. I am already half way through building my second unit. And there's the metal character models too, I still have these to look forward to. Having part painted my first plastic regiment I can say that the paint and glazes go on to the harder plastic as normal, the underlying material is irrelevant when it comes to priming and painting. With the first unit almost painted and a second unit half built, I am well on the way to my first 500 points of corrupters. There's much more to come on this new project. Avatars of War Corrupters Review 2
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Friday, March 21, 2014

Corrupters In Progress

Painting on the first unit of the Avatars of War corrupters is progressing nicely. I have done the bulk of the armour and robes, just the fiddly bits like tentacles, severed heads and guts to do. I started with a pale green for the armour, then glazed and shaded with browns, greys, purples to add definition. I also filled in holes and stippled in random places with more browns and chestnuts, to give a mottled, worn appearance. So far, so good, though there's still a little dirtying up and weathering to do.

The first unit is 12 strong armed with great weapons. I have also received a second box, another of the introductory offer sets containing 24 figures plus character, this time armed with hand weapon and shields. In total that makes 50 models from the two boxes, which will be broken down into 4 units of 12, plus two characters. In warhammer army points the regiments come to about 1000 points, the characters about 250 points, so it's a good basis for a starter army. Adding in a few of my part-painted or part-constructed units from a few years back, I will be able to field a complete Corrupters army of at least 2000 points. More stuff added to the to do list. Corrupters In Progress
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Tuesday, March 11, 2014

AOW Corrupters Final Thoughts

The first regiment of corrupters is fully assembled, ready to be based, primed and painted. Now that I have got to this stage I can fully appreciate how good these models are. Yes, they are hard plastic and a little more taxing to prepare than the softer plastic you are probably more familiar with. But with a decent set of clippers and a sharp blade they should not prove too difficult. Once you have solved the enigma of how to assemble warriors armed with double handed weapons, they go together nicely and you end up with a very dynamic looking unit. I certainly prefer these to my Khorne warriors, the poses are more natural and more adaptable.

Mixing in bits from GW warriors is possible, but the scale of these warriors is a little smaller than the plastic chaos warrior. If you look closely at the picture you will see that I have added a couple of flail armed warriors in the back rank, made from marauder bits. The unit champion has a metal head from a GW model. For my next regiment I will probably try to find more bare heads - maybe zombies or even standard human heads will be used. For this regiment I was happy to use the standard components from the box.

My final verdict is these models are easily equal to those offered by GW in terms of quality of sculpting and casting. The material used is a hard plastic that is a bit tricky at first, but soon becomes second nature. Assembly is difficult as they are armed with great weapons, but if you glue the arms to the torso first, then the weapon to the arms, then this sub-assembly to the legs, finally the head, you should find it less frustrating. I bought them on advance order and got 24 figures plus a metal exclusive for 35 euros, which is an absolute bargain price. So much so that I have tracked down a second set of corrupters on ebay, armed with hand weapons, and snapped them up before everybody else realises what a good buy they are. This set appears to have different heads, legs and torsos, so I can look forward to even more variety in my regiments.

I'm afraid that the main casualty of all this is my dwarf army - for a similar price I could get 24 highly poseable chaos warriors plus a limited edition champion, or a unit of 10 very similar posed dwarfs - it's just no contest for me. I would really love to add to my dwarf army, but not at that price. If Avatars of War do similar deals on dwarfs in future months, I will be very happy to take up the beard army once more. In the meantime, the forces of corruption are spreading. AOW Corrupters Final Thoughts
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Wednesday, March 5, 2014

AOW Corrupters v GW Chaos Warriors

More corrupters assembled and photographed for your perusal. As you can see in this photo, they are a very characterful bunch. Based up for Warhammer like this they will make an impressive regiment. Note that I have not yet glued the figures to the bases, nor the heads in place. I need to get the whole regiment assembled before I can commit to final positions and head directions. With careful planning, they will rank up. This is most likely half a regiment, I tend to use chaos warriors 6 wide, 2 deep.

This photo shows the corrupters alongside some chaos warriors that I converted to carry great weapons. The base height I have tried to equalise as best as I can by giving the corrupters a boost, to ensure an accurate comparison. As you can see, there is a slight scale difference, GW being a bit bigger in height and head size, though with more modest weaponry (partly down to my choice of bits for conversion). Mixing these components together would thus be a little challenging, though I will most likely give it a go at some stage. I like the bare head look on the corrupters and so will be scouring my bits box for suitable candidates. AOW Corrupters v GW Chaos Warriors
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Tuesday, March 4, 2014

Avatars of War Corrupters review

In this post, I will be taking a quick look at the Avatars of War Corrupters of  Apocalypse, recently released in plastic. It's been quite a wait for these figures - ordered in early October, expected end of December, arrived end of February. Not so much a late xmas present then, more of an early easter egg.

As I showed in this post, the packaging is a robust plastic case - a video cassette case in fact, if you are old enough to remember these things. Inside the case are a number of sealed bags containing the components, no sprues are involved. The components were obviously attached to some kind of frame/sprue as there are little remnants of these on most parts, some larger than others. Click on the photo for a closer look, I have kept the photos large so you can get a good close look at the bits.

The photo shows the contents of one bag - enough bits to make eight figures, including a command group. There are two each of four designs of legs and torso, plus a spare torso for a command figure. There are eight pairs of arms, which seem practically identical to me. There are also eight weapons being held by two hands, plus a couple of weapons held by one hand, a banner and a pointing hand, and a few other command bits. Finally, there are ten heads. Oh and there are square plastic bases included.

After cleaning and assembling one figure I can make a few observations. I am unsure if all torsos fit all legs, the first I grabbed at random did not fit together well, so I would make a dry run before you stick them together with glue. The instructions state you can use plastic glue. I tried my usual Revell Contacta but it did not stick the bits together. I have used it on GW, Perry Miniatures, Gripping Beast, Wargames Factory, all with the same results. So I would recommend super glue for this harder type of plastic.

The plastic is not the same as GW plastic. It's a fair bit harder, so it's more difficult to clean away mould lines and any extra bits. You will need clippers to remove the extra little tags, a knife will prove hard work. Some of the weapons are a little bent, but it's easy to straighten them out with a little gentle bending of the handle. I would say that the level of detail held in the plastic is good, maybe marginally less crisp than GW can achieve, so less sharp edges than you might be used to.

Assembly is fiddly, as it often is with great weapon armed figures. I would suggest glueing the arms, the weapons and torso first, then fix this sub assembly to the legs, then head last. Be prepared for some frustration, it took me about half an hour to get this one figure cleaned and assembled. If you are going to use them in a regiment, be aware that ranking up will be difficult, so assemble them as a whole unit and number your bases. The plastic is very hard, so conversions will be challenging, easier than metals, but not as easy as GW plastics. It should be possible to mix in GW bits - head and weapon swaps should prove reasonably simple.

That's all I can say at the moment, it will be a while before I get round to assembling any more figures and painting them. Hopefully the large pictures and my initial observations will prove useful if you are thinking about adding these to your collection. Avatars of War Corrupters review
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Tuesday, February 25, 2014

Er, no postie......


......it doesn't fit through the letter box!

The seal is broken, hopefully just from the inept posting.

Phew, the contents are good, thanks to the tough plastic box. 

Xmas finally arrives! Full and proper review in the next few days. 
Er, no postie......
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